Today I bring some much needed changes to our mcMMO skills, mostly combat related but some acrobatics and repair changes too!
Below is every change including its original setting. Each change is color coded either red or green. Red means it was nerfed and green means it was buffed.
Max damage bonus for Skill Shot: 200% -> 150%
Max chance to Daze: 50% -> 30%
Max chance to Retrieve: 100% -> 90%
Level required to get max Daze chance: 1000 -> 900
Level required to get max Retrieve chance: 1000 -> 900
Max chance to Critical Hit: 37.5% -> 20%
Level required to get max Critical Hit chance: 750 -> 800
Skull Splitter damage: 50% -> 25%
PVP arena has always been one of the most requested features since the launch of Hybrid Cannon. Now you can enjoy 5 different arenas each of which offer a 128x128 battlefield with naturalistic terrain.
How to join or leave an arena:
/arena join or /arena j: Joins an arena and starts once there are 2 people queued up /arena j <arena>: Same as above but joins a specific arena /arena leave or /arena l: Leave arena match or remove yourself from queue /arena duel <player>: Challenge a player to a unrated duel /arena duel <player> wager=<money>: Challenge a player to an unrated duel with a bet
There is a known glitch with certain transparent blocks, such as Glowstone, Redstone Blocks and TNT that allow them to be exploited to achieve an X-ray effect in-game without the use of a a texture pack or client mod.
I've just finished updating HCGuard, our custom anti-cheat plugin to automatically detect people trying to use these blocks to X-ray. Upon detection, the block in question will be removed.
Obviously X-ray texture packs and client mods will still be an issue, but we use LogBlock to identify these situations so if you encounter suspicious X-ray tunnels please don't hesitate to notify the server staff.
I wanted let everyone know that we've rolled out a couple awesome new features today. The best way to explain it is to probably show it.
First I want to introduce my favorite new feature, which is highly experimental and might disappear depending on how it performs.
If you can't figure out what that scoreboard represents, it's the number of remaining CombatTag seconds of you and anyone near you in a 10 block radius.
Now, you will be able to know exactly how much time you have remaining without having to stop and type /ct which could be extremely detrimental in a PVP situation.
For anyone unaware, CombatTag is a third-party plugin we use to prevent players from PVP logging. If you log off while combat tagged, your body remains in-game until you log back in (allowing players to kill you).
The next awesome new feature I want to introduce are the new kill messages:...