Minelink Network

Nov
24
by Byteflux at 4:43 PM
(305 Views / 8 Likes)
7 Comments
Hello Minelink!

I'm sorry it's been so long since you've heard any official announcements. I hope everyone is having a great Thanksgiving day (or if you aren't American, at least still having a great day).

I have an exciting announcement upcoming soon, but for now I'd like to take this time to announce the top voters for the last 4 months. We appreciate everyone who votes and especially appreciate those who continued to vote despite Season 2 being effectively a dead map now.

July

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August

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September

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October

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As a thanks to all those who voted during these months, we will be rewarding every one of the top 10 voters for each...
Sep
14
by Byteflux at 6:18 AM
(1,186 Views / 6 Likes)
9 Comments
Hello!

It's been a while since the last update log. As of today's daily restart, a number of bug fixes and updates have been rolled out which should address a lot of problems.

Factions
  • Fixed a bug that allowed water-protected Obsidian to be dry shot if the explosion occurred outside of water.
  • Fixed a bug that prevented dry chests from being destroyed by creepers.
  • Added Beacons, Dragon Eggs and Hoppers to the list of blocks that can be dry shot. The following is a complete list of blocks that can be dry shot:
    • Beacons
    • Dragon Eggs
    • Hoppers
    • Mob Spawners
    • Chests (can only be dry shot with TNT)
  • Disabled randomized damage reduction. This is a vanilla Minecraft feature that randomizes the amount of damage you take based on your armor's combined protection. Disabling this feature means that instead of receiving a random protection bonus every time you get hit, you will always...
Aug
21
by Byteflux at 8:36 AM
(1,279 Views / 8 Likes)
19 Comments
Hello!

I hope everyone is having a great weekend. I'm just checking in with a short list of important updates that I wanted to write about to make sure everyone is informed.

Factions
  • Water protected Chests & Trapped Chests can be destroyed by normal TNT explosions
    • This is a counter-balance to our previous update, where we made various fixes to creeper eggs, one of which made it no longer possible to spawn creepers between the gaps in chests. This means creeper eggs can't be used against water protected chests, but cannoning them should now be easier than before.

Cannon Testing

A lot of work went into updating the cannon server recently, a complete update of plugins and server software, of which the following are notable:
  • WorldEdit should now be considerably faster than previously
  • Fixed an issue...
Aug
05
by Byteflux at 6:04 AM
(774 Views / 9 Likes)
8 Comments
Hello!

Just checking in with a few fixes relating to creeper eggs:
  • Right-clicking a spawner with a creeper egg will now correctly spawn the creeper instead of throwing a weird permission error
  • Creeper egg placement should now be glitch-free, it was previously being inhibited by our overaggressive freecam patch
  • Creepers ignited by players with flint and steel will now correctly attempt to blow up spawners, requiring the player to pay any applicable spawner taxes, same as last map
Also damage from Deadeye bows can no longer exceed damage from bows without the enchantment.

That's all for now. I hope everyone is enjoying season 2 so far. ChanchoBowl X is starting today and I look forward to seeing a lot of you there :)