Minelink Network

Jul
30
by RagingDouche at 3:48 PM
(1,581 Views / 9 Likes)
13 Comments
After hours of scattering through chat logs, forum posts and going over each and every application, we would like to welcome The_Code9, Sweet_Ness1234 and UnholySubjugater to the staff family.

We had some really great apps this time around. Some of you weren't chosen due to lack of playtime (or we'd like to see some follow through) others exhibited just too much douchebaggery in chat.
Remember we are always on the lookout for staff and big brother is watching you, careful of what you say and who you say it to (IRL pro tip).

Current list of helpers that make Hybrid Cannon's chat bearable:
In Alphabetical order with light roast included
  • Garbageman__ (server lifespan of faction m8s is in the negative)
  • Iamnotarrows (probably the worlds worst hacker)
  • ItsTibberz (not sure if human or horse)...
Jul
24
by RagingDouche at 2:06 PM
(660 Views / 3 Likes)
0 Comments
Hello,

RagingDouche announcement board hijack. Staff apps are now open:
http://www.hybridcannon.com/threads/hybrid-cannonneers-helper-apps-are-now-open.576/

Follow the appropriate format and post your application in that thread.

Good luck!
Jul
22
by Byteflux at 3:50 AM
(2,598 Views / 2 Likes)
5 Comments
Hello,

Checking in with some more good news about broken shit getting fixed. This time around, I've decided to address the east/west cannoning bug that has plagued Minecraft for an eternity.

When firing a cannon from these directions in medium to long range, TNT tends to drift eastward. By the time it impacts, it is no longer inline with the sand.

The bug is caused by a small amount of motion when TNT is primed. The bug has been fixed. Now, firing your cannon from east/west should no longer be any different than firing from north/south.

Happy raiding.
Jul
21
by Byteflux at 1:19 AM
(2,586 Views / 1 Likes)
15 Comments
We've made some changes in an effort to nerf the overpowered effectiveness of roof/corner cannons. For those of you unaware, these are a fairly new type of cannon deployed from the corner of a target base and can be used to land hybrid shots on top of a roof with amazing accuracy and consistency. There is no known defense to these cannons.

From now on, falling blocks (such as sand or gravel) that exceed the height limit will automatically drop as an item. While this does not completely prevent the use of roof cannons, it does prevent them from being used on bases that are built high enough.
Jul
18
by Byteflux at 10:27 AM
(2,945 Views / 3 Likes)
23 Comments
Greetings!

We've recently made a change to the way animal mob spawning works. Animals no longer require grass blocks to spawn and may spawn at any height. They do, however, still require a high enough light level to spawn.

[​IMG]

I hope this change inspires you with some cool ideas. :)